//
//  VideoEntity.h
//  GSEngine
//
//  Created by Александр on 02.02.14.
//  Copyright (c) 2014 SNK. All rights reserved.
//

#ifndef __GSEngine__VideoEntity__
#define __GSEngine__VideoEntity__

#include <iostream>
#include "GSRenderedObject.h"

namespace GSEngine
{
    class VideoEntity : public GSRenderedObject
    {
    public:
        VideoEntity();
        ~VideoEntity();
    };
}

#endif /* defined(__GSEngine__VideoEntity__) */
